Maths Manipulatives
1

Investigation questions

65 questions. Use these with the board above. Set it up puts the pieces on the board (on an empty slide, so nothing you have built is lost), and Show on board puts the question on screen, full size. Keep Σ hidden until the class has predicted.

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First experiments
5 questions
  1. Choose Dienes and drag a hundred flat, a ten rod and a one onto the board. Say the total before you press Σ. Now drop a second one onto the first so they stack. What does Σ say now?

    Teacher notes

    111, then 112. This question teaches the moves: drag from the tray (or click), drop ones onto ones to stack them, and Σ (or T) to check. Keep Σ off while pupils predict.

  2. Click a rod to select it: buttons appear above it. Try ↻, ⧉ and 🗑. Then long-press a rod to copy it, and drag the copy into the 🗑 that appears in the corner. Which way of deleting do you prefer?

    Teacher notes

    Long-press (half a second) duplicates. The bin only appears while you are dragging. Everything can be undone with ↩ or U, and each slide has its own undo.

  3. Drag across an empty part of the board to draw a box round all six counters, then move them together. Press ± in the bar above them. What happens? Now tap a single counter.

    Teacher notes

    Box-select picks up everything the box touches. ± flips every selected counter, so 6 yellow become 6 red. Tapping one counter flips just that one. Shift-click adds a piece to the selection or takes it out.

  4. The two ten-frames hold 13 counters altogether, but one is under a 🙈 Cover. How many counters are hidden? Explain how you know, then tap the cover to peek.

    Teacher notes

    3, because the visible frame is full (10). Covers turn any model into a missing-number problem: build it, cover part of it, ask. Tap again to hide it. The − and + in the bar resize the cover.

  5. Use the pen to write the number shown on this board. Then go to the next slide (▶ or →), build the same number with different pieces, and flick between the two. Which shows the number more clearly?

    Teacher notes

    24. Slides keep their own pieces, ink and undo, so two representations can sit side by side. 💾 saves the current slide as an image for a worksheet or slide deck.

Ten-frames
4 questions
  1. Without counting, how many counters are on this ten-frame? How many more would make 10? How do the two rows of five help you see it so quickly?

    Teacher notes

    7, and 3 more make 10. Pupils should see “a full row of 5 and 2 more” rather than count in ones. Flash it under a 🙈 Cover for a second to push them to subitise.

  2. Here is 8 + 5. Predict how many counters must move from the second frame to fill the first. Move them: tap an empty square twice to make it yellow, and tap a yellow counter once to empty it. What is the total?

    Teacher notes

    2 move, leaving 3: 10 + 3 = 13. This is bridging through 10. Keeping the moved counters yellow shows where they came from. Squares cycle red → yellow → empty when tapped.

  3. Here are three ways to show 6. Which is quickest to recognise at a glance, and why? Tap squares to make a fourth arrangement of 6 that is harder to read.

    Teacher notes

    Most find 5 + 1 (a full row and one more) or 3 + 3 (a double) quickest. Scattered counters force counting. The structure of the frame carries the number, which is the point of using one.

  4. How many different ways can you split 10 into red and yellow on one frame? Use the five-frame to do the same for 5. What do you notice about each list?

    Teacher notes

    Eleven splits of 10 (0 + 10 up to 10 + 0), or nine if both colours must appear. Six splits of 5. Each list is symmetrical: 3 + 7 and 7 + 3 are different pictures with the same total.

Two-colour counters and negative numbers
6 questions
  1. There are 8 counters. Tap 3 of them to flip them red, and write the number sentence with the pen. How many different ways can 8 be split into red and yellow?

    Teacher notes

    Nine splits, from 8 + 0 to 0 + 8 (seven if both colours must appear). Writing each one as an addition and a subtraction (8 − 3 = 5) builds the fact family.

  2. One quarter of these 12 counters should be red. How many will you flip? Now make one third red, then one sixth. Which unit fractions of 12 can you make, and which are impossible?

    Teacher notes

    3, 4 and 2 counters. You can make halves, thirds, quarters, sixths and twelfths: the denominators are the factors of 12. Fifths, sevenths, eighths and so on are impossible with 12 counters.

  3. Predict how many of these 10 counters will be red after you press 🪙 Flip all at random. Do it five times and record each result with the pen. Is it always 5?

    Teacher notes

    Exactly 5 red happens only about 1 time in 4 (252 out of 1024). Expect most results from 2 to 8; 8 or more red happens about 1 time in 20. “It is fair, so it will be 5 and 5” is the misconception to tackle.

  4. Change Show to + and −: yellow is +1 and red is −1. What is this board worth? Press Σ to check. Why does one yellow and one red together make zero?

    Teacher notes

    +2. Each yellow and red pair is a zero pair (+1 + −1 = 0), so 3 pairs vanish and 2 yellow are left. 0 Remove zero pairs shows that the total does not change.

  5. These three red counters show −3. Now take away −5. There are not five reds to take! What can you add to the board without changing its value, so that you can? What is −3 − −5?

    Teacher notes

    Add two zero pairs (2 yellow and 2 red): still −3, but now there are 5 reds. Take them away and 2 yellow are left, so −3 − −5 = 2. This is why subtracting a negative behaves like adding.

  6. Model 4 + −6 on this slide and 4 − 6 on the next. Do you get the same answer? Use the counters to explain why adding a negative gives the same result as subtracting a positive.

    Teacher notes

    Both are −2. For 4 + −6, put down 4 yellow and 6 red and remove 4 zero pairs: 2 red are left. For 4 − 6, start with 4 yellow, add 2 zero pairs so 6 yellow can be taken away: 2 red are left. Different actions, same answer.

Dienes and exchanging
6 questions
  1. Drop the loose ones onto the stack one at a time. What happens when it reaches 10? Press ⇌. How does the ten rod compare with the stack of ten ones?

    Teacher notes

    At 10 the ⇌ button appears and swaps 10 ones for 1 ten of the same length. Ask “has the amount changed?” The value is still 10, but there are fewer pieces.

  2. Here is 234. Break one ten into ones with ⇌, then use ✂ to split them up. How many of each piece do you have now? Has the value changed? Press Σ.

    Teacher notes

    2 hundreds, 2 tens and 14 ones, still 234. Σ lists the pieces as they are, not simplified, which is exactly the regrouping needed for a calculation like 234 − 18.

  3. Work out 143 − 27 with this model. You cannot take 7 ones from 3. What must you exchange first? Do it with ⇌ and ✂, drag the pieces you take away into the 🗑, and write the answer with the pen.

    Teacher notes

    Exchange one ten for 10 ones (13 ones), then take away 7 ones and 2 tens: 116. Pupils who write 124 have taken 3 from 7 (“smaller from larger”), which the model makes impossible.

  4. How many different ways can you make 32 with tens and ones? (3 tens and 2 ones is one way.) How many ways for 45? Can you predict the number of ways for any two-digit number?

    Teacher notes

    32 has 4 ways (3 tens 2 ones, 2 tens 12 ones, 1 ten 22 ones, 32 ones) and 45 has 5. In general it is the tens digit + 1. Non-standard partitions like “2 tens and 12 ones” are what make column subtraction work.

  5. Press ⇌ to break the thousand cube into hundreds. Then break one hundred into tens and one ten into ones. How many pieces are there, and what is the total? A pupil says “more pieces means a bigger number”. Answer them.

    Teacher notes

    9 hundreds, 9 tens and 10 ones: 28 pieces, still 1000. The number of pieces and the value are different things, which is the heart of place value.

  6. The Mat is set to Place value (Th H T O), but some pieces are in the wrong column. Press Σ. Why does “Reading the columns” give a different number from the Dienes total? Fix the board.

    Teacher notes

    The pieces are worth 213, but read column by column they say 231: the ten is in the Ones column and the three ones are in the Tens. Swap them and both totals agree. It is the same mistake as writing a digit in the wrong column.

Place value counters and decimals
5 questions
  1. Build 305 with place value counters on the place value mat. Which column is empty? Now put digit cards in the columns as well. What does Σ say if you leave the tens column empty?

    Teacher notes

    The tens column is empty, and the 0 in 305 says “no tens”. With digit cards, Σ reads 3_5 and says an empty column needs a 0. Without it the number reads as 35.

  2. There are 13 tens on the board. Drag a box round all of them and press ⇌ 10 → 1. What do you get? What number is on the board before and after?

    Teacher notes

    1 hundred, 3 tens and 4 ones: 134 before and after. “13 tens” is a correct way to describe 130, and pupils who can say it find the column methods much easier.

  3. The mat shows Decimals (H T O . t h). Here is 0.3 + 0.8 in tenths. Select all the tenths and exchange 10 of them for a one. What is the answer? Why do some pupils write 0.11?

    Teacher notes

    1.1. Ten tenths make one. 0.11 comes from adding the 3 and the 8 like whole numbers and then “putting the point in”.

  4. Here is 2.4. Multiply it by 10: replace every counter with the counter worth ten times as much. Where does each one go? Does the decimal point move, or do the digits?

    Teacher notes

    24. The ones become tens and the tenths become ones, each moving one column to the left. The digits move and the point stays still, which corrects the “move the point” rule.

  5. Which is bigger, 0.5 or 0.45? Build them one above the other on the decimals mat. Why do some pupils think 0.45 is bigger?

    Teacher notes

    0.5. Five tenths beats four tenths, whatever the hundredths are. Pupils who say 0.45 are comparing 45 with 5 as whole numbers (“longer is larger”).

Arrow cards
3 questions
  1. Drag the 50 onto the 300, then the 7 on top: the cards line up by their tips. What number do you see? Now pull them apart again. How does this show 357 = 300 + 50 + 7?

    Teacher notes

    357. Arrow cards make the expanded form visible: the 5 means 50 because its card is two digits long. Ask why the 7 card is the shortest.

  2. Make 406 with arrow cards. Which cards do you need? Why is there no card for the 0? Now make 460 and compare the two.

    Teacher notes

    400 and 6. The 0 in the tens place is the 400 card’s own middle zero showing through. For 460 the 60 card covers that zero. Pupils who look for a “0 card” are thinking digit by digit, not value by value.

  3. Use one card from each of Thousands, Hundreds, Tens and Ones. Make the largest number whose digits add up to 10, then the smallest. How many numbers like this are there?

    Teacher notes

    Largest 7111, smallest 1117. There are 84 of them, because there are no zero cards, so every digit is from 1 to 9. A good place to start systematic listing (fix the thousands digit first).

Numicon
3 questions
  1. Turn the 3 round (press ↻ twice) and slide it into the gap at the top of the 7. What shape do they make together? Which other pairs of pieces fit together to make the same shape?

    Teacher notes

    A 2 × 5 rectangle, the same as the 10 piece: 7 + 3 = 10. 9 + 1 do the same, and 8 + 2 and 6 + 4 sit side by side. Two odd pieces always fit together to make an even number.

  2. Lay the 9 on top of the 10. One hole of the 10 still shows. What does it tell you? Try the 8, the 6 and the 3 on top of the 10. What do the uncovered holes always show?

    Teacher notes

    10 − 9 = 1. The uncovered holes show the difference, or how many more make 10. Smaller pieces always sit on top, so the gap is always visible.

  3. Sort all ten pieces into two groups: pieces with a bump and pieces that are complete rectangles. What are the two groups called? Why does every odd number have a bump?

    Teacher notes

    Odd (3, 5, 7, 9) have a bump; even (2, 4, 6, 8, 10) are complete rectangles. An even number is made of pairs; an odd number is pairs and one more, which is the bump. 1 is the interesting case: it looks like a square, but it is the “one more” on its own, so it is odd.

Cuisenaire rods
4 questions
  1. Make trains of two rods that are the same length as the dark green rod. How many can you find? What about trains of three rods? Use Labels → Numbers to check.

    Teacher notes

    Two rods: 1 + 5, 2 + 4 and 3 + 3 (5 trains if order matters). Three rods: 10 trains if order matters (1+1+4 in 3 orders, 1+2+3 in 6, 2+2+2 in 1). This is partitioning before the numbers.

  2. Labels → Fractions is on, with the orange rod as one whole. What fraction is the yellow rod? The red rod? Now change the whole to the dark green rod. Why do the labels change?

    Teacher notes

    With orange as 1, yellow is 1/2 and red is 1/5. With dark green as 1, red is 1/3, yellow is 5/6 and orange is 1 2/3. A fraction is always a fraction of something.

  3. Which rods can make a one-colour train exactly as long as the orange rod? Which cannot? What is special about the ones that can?

    Teacher notes

    White (10 of them), red (5), yellow (2) and orange (1): the factors of 10. Rods of 3, 4, 6, 7, 8 and 9 cannot, because those numbers do not divide 10.

  4. The mat is Squared paper. Build a staircase of rods from white to orange. How many squares does it cover? Build a second staircase upside down on top to make a rectangle. How does that help?

    Teacher notes

    55. Two staircases make a 10 by 11 rectangle (110 squares), and half of that is 55. This is the triangular number formula: 1 + 2 + … + n = n(n + 1) ÷ 2.

Fraction strips
5 questions
  1. Which is bigger, 1/3 or 1/4? Predict, then line both up under the whole. Why do some pupils think 1/4 is bigger?

    Teacher notes

    1/3. The bigger the denominator, the more pieces the whole is cut into, so each piece is smaller. Pupils who choose 1/4 are comparing 4 with 3.

  2. How many ways can you exactly cover one half using strips that are all the same size? Can you cover a half with two strips of different sizes?

    Teacher notes

    Same size: 2/4, 3/6, 4/8, 5/10 and 6/12. Two different strips: only 1/3 + 1/6. With 🧲 on, strips click end to end and under each other.

  3. The labels are set to 0.25. Which unit fractions have decimals that stop, and which go on for ever (the dots mark the repeating digits)? What do the denominators that stop have in common?

    Teacher notes

    1/2, 1/4, 1/5, 1/8 and 1/10 stop. 1/3, 1/6, 1/7, 1/9, 1/11 and 1/12 recur. Denominators that stop have no prime factors except 2 and 5. 1/7 repeats six digits: 0.142857142857…

  4. Put 1/2 and 1/3 end to end. Which strip size can cover exactly the same length? What is 1/2 + 1/3? Press Σ.

    Teacher notes

    Sixths: 3/6 + 2/6 = 5/6. The strip that fits both is the common denominator. Pupils who answer 2/5 have added the tops and the bottoms: the strips show 2/5 is shorter than 1/2 alone.

  5. The 0 to 1 number line is the same length as the whole strip. Where does 3/4 go on the line? Where does 2/3 go? Which is closer to 1?

    Teacher notes

    3/4 is closer to 1 (it is 1/4 away; 2/3 is 1/3 away). The strips show fractions as lengths and the line shows them as points, and pupils need both.

Algebra tiles
6 questions
  1. This is 2x + 3. Make 3x + 1 underneath it. What do the two make altogether? Press Σ. Why can’t you combine the x tiles with the 1 tiles?

    Teacher notes

    5x + 4. Tiles of different shapes are unlike terms: an x tile is not a whole number of 1 tiles long. Pupils who say 9x are adding everything together.

  2. This is x − 3. Add three positive 1 tiles, then press 0 Remove zero pairs. What is left? Use this to explain how to solve x − 3 = 5.

    Teacher notes

    x. Each +1 and −1 cancel. Adding 3 to both sides of x − 3 = 5 gives x = 8, and the tiles show why “do the same to both sides” works.

  3. The mat is set to Equation (=), showing 2x + 3 = 11. What would you take from both sides first? Make the moves and find x. Σ shows each side as you go.

    Teacher notes

    Take 3 ones from each side (2x = 8), then split each side into two equal groups: x = 4. Keep Σ hidden until pupils have predicted each step.

  4. Use one x², some x tiles and some 1 tiles to build a rectangle x + 2 wide and x + 3 tall. How many of each tile did you need? What does (x + 2)(x + 3) equal?

    Teacher notes

    1 x², 5 x tiles and 6 ones: x² + 5x + 6. Each tile is part of the area, so the rectangle is the grid method made physical. Use ↻ to stand x tiles upright.

  5. Factorise x² + 6x + 8 by arranging these tiles into a rectangle. What are its side lengths?

    Teacher notes

    (x + 2)(x + 4). The ones must make a 2 by 4 block: a 1 by 8 block would need 9 x tiles. If no rectangle is possible, the expression does not factorise.

  6. Simplify 3x − 2 − x + 5 with tiles. Build each term, then press 0 Remove zero pairs. What is left?

    Teacher notes

    2x + 3. One x and one −x cancel, and two +1 and −1 pairs cancel. Watch for pupils who drop the sign of −x: the red tile makes the sign part of the term.

Money
4 questions
  1. The 20p and 50p coins have seven curved sides. Put the eight coins in order of size. Is the biggest coin worth the most? Why might coins be different sizes and shapes?

    Teacher notes

    Largest to smallest: £2, 50p, 2p, 10p, £1, 20p, 1p, 5p. Size does not follow value: 2p is bigger than £1. Shapes and sizes help blind and partially sighted people tell coins apart.

  2. Make 50p in as many ways as you can using no more than four coins. Which way uses the fewest coins? How many ways are there if you can use as many coins as you like?

    Teacher notes

    With four coins or fewer there are 4 ways: 50p; 20 + 20 + 10; 20 + 20 + 5 + 5; 20 + 10 + 10 + 10. With any number of coins there are 451 ways, which is why the limit matters.

  3. A shopkeeper gives 83p change using the fewest coins. Which coins? Which amount under £1 needs the most coins?

    Teacher notes

    83p is 50 + 20 + 10 + 2 + 1: five coins. 88p, 89p, 98p and 99p each need six coins, the most for any amount under £1.

  4. Here is one of every coin. Say the total before you press Σ. Then use notes and coins to make £27.65 with as few pieces as possible.

    Teacher notes

    £3.88. £27.65 needs 6 pieces: £20, £5, £2, 50p, 10p and 5p. Taking the largest note or coin that fits, every time, always gives the fewest pieces with UK money.

Dice and chance
4 questions
  1. Roll this die 30 times (tap it, or press Space) and keep a tally with the pen. Did every number come up 5 times? What would you expect after 600 rolls?

    Teacher notes

    Each face should come up about 5 times, but anything from 1 to 9 is normal in 30 rolls. After 600 rolls each face will be close to 100, and the proportions close to 1/6. The same number can come up twice in a row.

  2. Roll two dice and add the scores. Which total do you think will come up most? Roll 36 times and tally the totals. Why is 7 more likely than 2?

    Teacher notes

    7 can be made 6 ways out of 36 (1+6, 2+5, … 6+1); 2 only one way (1+1). In 36 rolls a 7 usually comes up between 2 and 10 times, so pool results across the class.

  3. Roll two dice and find the difference between the scores. Which difference is most likely? Can the difference be 0? Can it be 6?

    Teacher notes

    A difference of 1 is most likely (10 ways out of 36), then 2 (8 ways). 0 happens 6 ways (doubles). 6 is impossible: the biggest difference is 6 − 1 = 5.

  4. Roll three dice and multiply the scores. Will the product be odd or even more often? How many different products are possible?

    Teacher notes

    Even, 7 times out of 8: the product is only odd if all three dice are odd (1/2 × 1/2 × 1/2 = 1/8). There are 40 different products, from 1 to 216.

Number lines
3 questions
  1. The 0 to 20 line uses the same scale as the Cuisenaire rods. Here is 7 + 6 as a train starting at 0. Where does it end? How does the 10 on the line help you see it?

    Teacher notes

    13. The dark green rod crosses the 10 after 3 more, so 7 + 6 = 7 + 3 + 3 = 13. The rods show the jumps and the line shows where you land.

  2. On the empty number line, show how you would work out 46 + 27 using jumps. Draw them with the pen. Compare with a partner. Who used the fewest jumps?

    Teacher notes

    Common routes: +20 then +7 (66, 73); +4 to 50, then +20, then +3; or +30 then −3. An empty line has no scale, so it shows the strategy rather than exact distances.

  3. The temperature is −3 °C and rises by 5 degrees. Use the −10 to 10 line to find the new temperature. Then: it is 2 °C and falls by 6 degrees. What is it now?

    Teacher notes

    2 °C, then −4 °C. Rises move right and falls move left. Pupils who count the mark they start on get one too many: count the jumps, not the marks.

Misconceptions to expose
4 questions
  1. A pupil made “four hundred and six” with digit cards on the place value mat, as shown. Press Σ. What have they done? Fix it.

    Teacher notes

    They have written 400 and then 6 next to it, giving 4006. 406 needs three columns: 4 hundreds, 0 tens and 6 ones. Σ reads the digit cards column by column.

  2. A pupil says “7 − 3 and 3 − 7 are the same, you just find the difference.” Show 3 − 7 with these yellow counters (+1 each). Who is right?

    Teacher notes

    3 − 7 = −4. To take 7 yellow from 3, add 4 zero pairs, then take the 7 yellow: 4 red are left. Subtraction is not commutative; “the difference” only gives the size, not the sign.

  3. A pupil thinks 2x means the same as x + 2. Here are both. When are they equal? When is 2x bigger, and when is it smaller?

    Teacher notes

    Equal only when x = 2. 2x is bigger when x is more than 2 and smaller when x is less than 2. The x tile is deliberately not a whole number of 1 tiles long, so “x” cannot be read as a fixed number.

  4. Show 23 in five ways, one per slide: Dienes, place value counters, arrow cards, ten-frames and Cuisenaire rods. Flick through the slides. Which shows the “two tens” most clearly? Which hides them?

    Teacher notes

    Dienes and ten-frames show tens as collections you can count; place value counters and arrow cards show a ten as one object worth 10; Cuisenaire shows 23 as a length. Pupils need to move between all of them.

Open investigations
3 questions
  1. Choose a number between 100 and 999. Show it with three different manipulatives on three slides, then hide part of each with a 🙈 Cover and ask a partner what is hidden. Which representation made the hidden part hardest to work out?

    Teacher notes

    Hiding ones in a Dienes model is easy to reason about; hiding part of an arrow card number is harder because the cards overlap. Covers work on every manipulative.

  2. Build a model that shows a calculation and its answer at the same time, using any manipulatives (for example 8 + 5 = 13 on ten-frames, or 2x + 3 = 11 on the equation mat). Save it with 💾. What makes a model convincing?

    Teacher notes

    There is no single answer. Strong models show the structure of the calculation (the bridge through 10, the zero pairs, the exchange), not just the two numbers and the answer.

  3. Design three questions for another pupil using one manipulative. Test them on the board, then use 🔗 to copy a link to your starting board and send it to your partner.

    Teacher notes

    🔗 copies a link that opens the tool with the current slide’s pieces. The best pupil questions ask for a prediction before anything is moved.