Number Line + and −
1
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Jumps
Numbers
Custom line from to Whole numbers from −1000 to 1000, between 5 and 200 apart.
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+ or −
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Investigation questions

64 questions. Use these with the number line above. Set it up loads the calculation (your own work is one undo away), and Show on board puts the question on screen, full size. Keep 🙈 Predict on so the class commits to an answer before it is revealed.

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First experiments
5 questions
  1. The line shows 3 + 5. Before you press Go, say where you will land. Press Go, then press Space (or click 👁) to reveal the answer. Where does the dot start, and what does the arc show?

    Teacher notes

    8. The dot starts at 3 and the teal arc is a jump of +5 to the right. With 🙈 Predict on (it is to start with), the answer stays hidden until it is revealed, so ask for a prediction every time.

  2. Drag along the line from 6 to 2. What calculation does the tool write? Press Go to watch it. Now press the + or − button and drag from 6 to 2 again.

    Teacher notes

    The first drag makes 6 + (−4) and the second makes 6 − 4, because the + or − stays as it was. Both land on 2: an early hint that subtracting 4 and adding −4 make the same jump.

  3. Type 8 + 7 in the box and press Set. Which line does the tool choose, and why? Now type 37 + 25.

    Teacher notes

    8 + 7 = 15 is off the −10 to 10 line, so the tool switches to 0 to 20 and says so; 37 + 25 = 62 moves it to 0 to 100. Typing is the quickest way to set up a calculation with big numbers.

  4. The line shows 8 + 5 on 0 to 20. Switch Jumps between One jump, In 1s, Tens, then ones and Bridge 10, and count the arcs each time.

    Teacher notes

    1, 5, 1 and 2 arcs. Tens, then ones leaves 8 + 5 as one jump because 5 has no tens; Bridge 10 makes 8 + 2 + 3, the bond to 10 first. A finished line redraws straight away when the setting changes.

  5. Switch to Compare, Practice and Missing number in turn (or press 2, 3 and 4), then go back to Explore. Is your calculation still there?

    Teacher notes

    Yes: each mode keeps its own work and undo. 🗑 (tapped twice) starts just one mode again, and undo (U) brings it back.

Counting on, counting back and bridging 10
7 questions
  1. Jumps is set to In 1s. Press Go five times for 9 + 5, counting each hop aloud, then reveal. Is it quicker to count on from 9 or from 5?

    Teacher notes

    14. Counting on from the larger number (10, 11, 12, 13, 14) takes 5 hops; starting at 5 would take 9. The hops are numbered, so pupils can see the count matches the number added.

  2. Count back for 13 − 4 with In 1s. Many pupils say “13, 12, 11, 10” and answer 10. Where does the tool land, and why?

    Teacher notes

    9. The first hop goes from 13 to 12, so 13 itself is not counted: you count the hops, not the number you start on. Counting the start number is the most common counting-back error.

  3. 8 + 5 is set up with Bridge 10. Press Go once. Where does the first jump stop, and why there? What is left to add?

    Teacher notes

    At 10, after +2, because 8 and 2 make 10. That leaves 3, so 8 + 5 = 13. Bridging needs two facts: the bond to 10 (8 + 2) and splitting 5 into 2 and 3.

  4. Try 7 + 6, then 9 + 4, then 6 + 8, all with Bridge 10. Before each Go, say both jumps.

    Teacher notes

    7 + 3 + 3 = 13, 9 + 1 + 3 = 13 and 6 + 4 + 4 = 14. Saying the jumps first rehearses the bond to 10 each time, and the arcs check it.

  5. Set up 15 − 7 with Bridge 10. Where does the first jump go? Then try 15 − 5. Why is that one a single jump?

    Teacher notes

    15 − 7 goes −5 to 10, then −2 to 8. 15 − 5 lands exactly on 10, so there is nothing to bridge: the tool only splits a jump that passes a multiple of 10.

  6. Press Go for 10 + 5. Then use the arrows to make 5 + 10 and press Go. Do they land in the same place? Do the arcs look the same?

    Teacher notes

    Both land on 15, but 10 + 5 starts at 10 with a jump of +5 and 5 + 10 starts at 5 with a jump of +10. Addition is commutative: the answer is the same even though the picture isn’t. Compare shows both at once.

  7. What is the biggest number you can add to 8 and stay on the 0 to 20 line? Press ▲ on Number until it stops. Then switch to − : what is the most you can subtract?

    Teacher notes

    12, because 8 + 12 = 20 is the end of the line. You can subtract up to 8, landing on 0; the arrow stops because this line has no negative numbers. On −20 to 20 you could subtract up to 28.

Jump strategies on 0 to 100
7 questions
  1. 37 + 25 is set up with Tens, then ones. Before pressing Go, say each stop. How many arcs are there?

    Teacher notes

    Three: 47, 57, then 62. Counting on in tens keeps the ones digit (7) the same until the last jump, which is worth pointing out before the final +5.

  2. Switch the same calculation to Bridge 10. What are the stops now? Which way would you do it in your head?

    Teacher notes

    40, 60, 62: +3, +20, +2. Both ways are right; bridging uses the bond 7 + 3 = 10, and partitioning keeps the tens and ones apart. Ask which pupils would use for 38 + 45, and why.

  3. Set up 62 − 25 with Tens, then ones, then with Bridge 10. Read off the stops each time.

    Teacher notes

    Tens, then ones: 52, 42, 37. Bridge 10: 60, 40, 37 (−2, −20, −3). Both give 37: the 37 + 25 = 62 from the last two questions, run backwards.

  4. Numbers is set to None, so this is an empty number line. Before pressing Go for 48 + 36, sketch the jumps you would draw on paper. Does the tool draw the same ones?

    Teacher notes

    Bridge 10 draws +2, +30, +4 and labels each stop (50, 80, 84), which is how an empty number line is usually drawn. Tens, then ones gives +10, +10, +10, +6 instead (58, 68, 78, 84).

  5. Missing number shows 38 + □ = 73. Find the difference by counting up: predict the jumps, then press Space to watch them.

    Teacher notes

    +2 to 40, +30 to 70, +3 to 73: the difference is 35. Counting up from the smaller number is often easier than taking away, especially across a ten.

  6. Jumps is set to In 1s. Press Go for 0 + 45. What does the tool do, and why?

    Teacher notes

    45 hops is more than the tool will count (40), so it says so and jumps in tens and ones instead: 10, 20, 30, 40, 45. Counting in 1s only works for small jumps, which is why pupils need tens.

  7. This is a custom line from 340 to 420 (made with Custom ▾). Predict the stops for 365 + 47 with Bridge 10, then check.

    Teacher notes

    370, 410, 412: +5, +40, +2. The same strategy works with any numbers; a custom line zooms in on the part of the number line you need.

Crossing zero
7 questions
  1. Set up 3 − 5 on −10 to 10. Before pressing Go, will the answer be positive or negative? Press Go twice. Where does the first jump stop?

    Teacher notes

    −2. With Bridge 10 the first jump stops at 0, after −3, leaving −2 more. Stopping at zero splits one hard calculation into two easy ones.

  2. Set up −4 + 7. How far is it from −4 to 0? How much of the 7 is left after that?

    Teacher notes

    4 to reach 0, leaving 3, so −4 + 7 = 3. Pupils who answer −11 or −3 have usually combined the signs rather than moved along the line.

  3. Press Go for −7 − 3, then use + or − to change it to −7 + 3. Both start at −7. Which way does each go, and where does each land?

    Teacher notes

    −7 − 3 = −10 (left, amber) and −7 + 3 = −4 (right, teal). A common error is −7 + 3 = −10, from thinking adding always makes a number bigger in size: on the line, adding a positive number always moves right.

  4. Set up 0 − 1, then keep pressing ▲ on Number (0 − 2, 0 − 3 …) up to 0 − 10. Then do the same with 0 + 1 up to 0 + 10. What do you notice?

    Teacher notes

    0 − n lands on −n and 0 + n lands on n, the same distance from 0 on opposite sides. Each negative number is a reflection of a positive one in 0.

  5. Starting from 6, what is the smallest number you can subtract to get a negative answer? Try it, then find the rule for any positive start.

    Teacher notes

    7: 6 − 7 = −1. You need to subtract more than the start; subtracting exactly the start lands on 0, which is neither positive nor negative.

  6. This line goes from −20 to 20. Predict the stops for −13 + 18 with Bridge 10, then press Go three times.

    Teacher notes

    Three arcs: +3 to −10, +10 to 0, then +5 to 5. Negative tens are landmarks too, so the same bridging works on both sides of zero.

  7. Press Go twice for −4 + 10. Is the second jump longer or shorter than the first? Do the two jumps always add up to the whole jump? Test two more that cross zero.

    Teacher notes

    +4, then +6, and 4 + 6 = 10. The parts always add up to the whole jump, because the stop at 0 is on the way. It is the same idea as bridging through 10.

Subtracting negative numbers
7 questions
  1. Set up 4 − (−3). Will the arc go left or right? Most pupils say left, because it is a subtraction. Press Go and check, then compare with 4 + 3.

    Teacher notes

    Right, to 7. The − and the (−3) are teal in the calculation because the jump moves right: the tool colours the operation by the direction it moves, not by the sign you see. 4 − (−3) = 4 + 3 = 7.

  2. 🚶 Face & walk is on. Read the sentence above the line for 4 − (−3). Then change it to 4 − 3, 4 + (−3) and 4 + 3, reading each one.

    Teacher notes

    4 − (−3): face left, walk backwards, move right (7). 4 − 3: face right, walk backwards, move left (1). 4 + (−3): face left, walk forwards, move left (1). 4 + 3: right, forwards, right (7). Two “turn arounds” (a negative number and a minus) cancel out.

  3. A pupil says “subtracting a negative is the same as adding the positive”. Press ▶ Both for 5 − (−2) and 5 + 2. Then test −3 − (−4) against −3 + 4, and 0 − (−7) against 0 + 7. Does it always work?

    Teacher notes

    Yes: 7 and 7, 1 and 1, 7 and 7. Each pair makes the same jump, so the purple message says A and B land in the same place and a dashed purple line joins the answers.

  4. Set up −2 − (−8). Positive or negative? Then try −6 − (−4). When does subtracting a negative from a negative give a positive answer?

    Teacher notes

    −2 − (−8) = 6 and −6 − (−4) = −2. The answer is positive when the number subtracted is further below zero than the start: −8 is below −2, but −4 is above −6.

  5. Set up −6 − (−9) with Bridge 10. Where does the jump stop first? What other calculation would draw exactly the same arcs?

    Teacher notes

    At 0, after +6, then +3 to 3. Subtracting −9 moves 9 to the right, so −6 + 9 draws exactly the same arcs.

  6. In Practice, only (+) − (−) is chosen. Press New question five times. Before each Go, say whether the answer will be bigger or smaller than the start.

    Teacher notes

    Always bigger: subtracting a negative always moves right. On −10 to 10 the start is 1 to 9 and the answer is at most 10, so the numbers stay small.

  7. Line A is 8 − 3 and line B is 8 + (−3). Press ▶ Both. What does the purple message say? What does this tell you about subtracting?

    Teacher notes

    A and B land in the same place (5). Subtracting 3 and adding −3 make the same jump to the left, which is why any subtraction can be written as an addition.

Missing numbers
6 questions
  1. Missing number shows 7 + □ = 12. Before revealing, say how far the jump is. Press Space to watch the jumps that find it.

    Teacher notes

    5: +3 to 10, then +2. Finding a missing addend is counting up, and the dashed arc with ? shows that the jump is the unknown.

  2. Now the start is missing: □ + 5 = 12. Where must the jump have started? Press Space: the tool undoes the jump in purple.

    Teacher notes

    7. Undoing +5 means jumping −5 from 12, the inverse operation: □ + 5 = 12 is solved by 12 − 5. The second press redraws the jump forwards to check.

  3. □ − 6 = 3 is on the board. Many pupils answer 3 − 6 = −3. Undo the jump to check. Why is that answer wrong?

    Teacher notes

    9: undoing −6 is +6, from 3 to 9. Pupils who write 3 − 6 have used the same operation instead of the inverse; the purple arc goes the opposite way to the original jump.

  4. 12 − □ = 4. Is the missing number the jump or where you land? Predict it, then reveal.

    Teacher notes

    8: the jumps are −2 to 10, then −6 to 4. Subtraction as difference: the distance from 4 to 12 is 8, whichever end you count from.

  5. Missing number is set to The start and − only, on 0 to 100, with Must cross a 10 (or 0) on. Press New question and solve three before revealing each one.

    Teacher notes

    Every question is □ − b = c, solved by c + b, and each one crosses a multiple of 10, so it practises adding across a ten. Ask pupils to say the inverse calculation before they reveal.

  6. On −10 to 10, what is the missing number in 2 − □ = −5? Does the jump go left or right?

    Teacher notes

    7: the jump goes left, through 0 (−2, then −5). Subtracting 7 from 2 crosses zero, so 2 − 7 = −5.

Comparing two lines
6 questions
  1. Line A is 6 − 4 and line B is 4 − 6. Press ▶ Both. What does the purple message say? Try three more swapped pairs. What connects A − B and B − A?

    Teacher notes

    A = 2 and B = −2, so the message says A lands 4 to the right of B. Swapping the numbers in a subtraction changes the sign of the answer: subtraction is not commutative.

  2. Line A is 3 + 5 and line B is 5 + 3. Press ▶ Both. Same place? Same picture?

    Teacher notes

    The same place (8) but different pictures: B starts further right with a shorter jump. The dashed purple line joins the two answers because they land in the same place.

  3. Line A is −3 + 7. Change line B into a subtraction that lands in the same place. How many different ones can you find on this line?

    Teacher notes

    20: any start from −10 to 10 except 4, minus (start − 4), such as 10 − 6 or 0 − (−4). A start below 4 needs a negative number, and 4 − 0 isn’t allowed because the number can’t be 0.

  4. Line A is 9 + 6 and line B is 10 + 5. Press ▶ Both. Why do they land in the same place? How does this help with 9 + 6?

    Teacher notes

    Both are 15: moving the start 1 to the right and making the jump 1 shorter keeps the answer. This is compensation (9 + 6 = 10 + 5), a quick way to add 9.

  5. Line A is 13 − 9 and line B is 14 − 10. Same answer? Make up a pair like this for 23 − 8.

    Teacher notes

    Both are 4: adding 1 to both numbers in a subtraction keeps the difference the same. For 23 − 8, 25 − 10 = 15 (type it in, and the tool moves to 0 to 100).

  6. Line A is −5 + 8. Change line B so it starts at −5 and jumps 8 the other way. Where does each land, and how far apart are they?

    Teacher notes

    B is −5 − 8 = −13 (or −5 + (−8)), and A is 3, so the message says A lands 16 to the right of B. Two jumps of 8 in opposite directions from the same start end 16 apart.

Practice and question types
5 questions
  1. Only (+) + (+) is chosen, on 0 to 20. Press New question ten times. Can the answer ever be negative? What else do the questions have in common?

    Teacher notes

    Never: a positive start plus a positive number always moves right from above 0. The answer is at most 20, so the start and the number are each at most 19.

  2. Choose only (+) − (+) → (+), then only (+) − (+) → (−). What has to be true about the two numbers each time?

    Teacher notes

    → (+) needs the start bigger than the number subtracted, and → (−) needs it smaller. Equal numbers give 0, which neither type makes.

  3. Only (−) + (−) is chosen. Is the answer always negative? Is it always further from 0 than both numbers?

    Teacher notes

    Yes and yes: a jump left from below 0 always lands further left, so −3 + (−4) = −7 is further from 0 than −3 or −4.

  4. Only (−) − (−) is chosen. Generate several questions and sort them into positive and negative answers. What decides which?

    Teacher notes

    Positive when the number subtracted is further below 0 than the start (−3 − (−7) = 4), negative when it is nearer to 0 (−7 − (−3) = −4), and 0 when they are equal.

  5. Must cross a 10 (or 0) is on, with every type chosen, on −10 to 10. Generate ten questions. What do they all have in common?

    Teacher notes

    Every one passes through 0, the only multiple of 10 strictly inside this line, so every answer has the opposite sign to the start. These are the questions pupils usually find hardest.

Decimals
5 questions
  1. This line goes from 0 to 2 in tenths. Predict the stops for 0.6 + 0.7 with Bridge 1, then press Go.

    Teacher notes

    The first stop is 1, after +0.4, then +0.3 to 1.3. It is the bond to 10 again, in tenths: 6 tenths and 4 tenths make a whole. Pupils who answer 0.13 have added the digits without thinking about tenths.

  2. Set up 1.2 − 0.5 with In 0.1s and count back. How many hops? Then switch to Bridge 1.

    Teacher notes

    5 hops of 0.1, landing on 0.7. Bridge 1 makes it −0.2 to 1, then −0.3 to 0.7.

  3. Set up 0.9 + 0.3. Many pupils write 0.12. Where does the tool land? Then switch Numbers to Some: which labels are left?

    Teacher notes

    1.2, bridging 1 after +0.1; 0.12 would be just past 0.1. With Some the line keeps 0, 0.5, 1, 1.5 and 2, plus the start, the stop at 1 and the answer.

  4. On −1 to 1, set up 0.3 − 0.8. Positive or negative? Then try −0.4 + 0.9.

    Teacher notes

    0.3 − 0.8 = −0.5 (−0.3 to 0, then −0.5) and −0.4 + 0.9 = 0.5. The zero bridge works the same with tenths.

  5. Jumps is set to Ones, then tenths. Predict the arcs for 0.3 + 1.4, then press Go.

    Teacher notes

    Two: +1 to 1.3, then +0.4 to 1.7. Adding the ones first, then the tenths, is the same as tens, then ones with whole numbers.

Predictions and misconceptions
4 questions
  1. A pupil says 5 − 8 is impossible because “you can’t take a bigger number from a smaller one”. Try to make 5 − 8 on 0 to 20, then switch to −10 to 10. What changes?

    Teacher notes

    On 0 to 20 the Number arrow stops at 5, because the line ends at 0. On −10 to 10, 5 − 8 = −3. The rule is only true without negative numbers, and pupils who learn it often turn 5 − 8 into 8 − 5.

  2. A pupil says −3 − 4 = 1, because “two negatives make a positive”. Set it up and check. Then turn on 🚶 Face & walk.

    Teacher notes

    −7: start at −3 and move 4 left. “Two negatives make a positive” is about multiplying (and subtracting a negative), and pupils over-apply it here. Face and walk says it: 4 is positive, so face right and walk backwards.

  3. Which is bigger, −8 or −2? Press Go for −8 + 6. Which way did the jump go to get from −8 to −2?

    Teacher notes

    −2 is bigger: you get there from −8 by adding 6, moving right. Numbers increase to the right everywhere on the line, including below zero; pupils who think −8 is bigger are comparing 8 and 2.

  4. With Bridge 10, 16 − 9 goes 16 → 10 → 7. A pupil writes the answer as 3, the size of the last jump. Press Go and explain the mistake.

    Teacher notes

    7. The answer is where you land, not the size of the last jump: −6 to 10, then −3 to 7. Labelling every stop, as the tool does, avoids reading the wrong number.

Open investigations
5 questions
  1. How many calculations on 0 to 20 land on exactly 10, using a positive number? How many more are there if the number can be negative?

    Teacher notes

    20 with a positive number: 0 + 10 up to 9 + 1, and 11 − 1 up to 20 − 10. Allowing a negative number adds another 20 (11 + (−1) up to 20 + (−10), and 0 − (−10) up to 9 − (−1)), so 40 in all.

  2. What is the longest jump the tool will let you make on −10 to 10? Find every calculation that makes it.

    Teacher notes

    20, from one end to the other: −10 + 20, −10 − (−20), 10 − 20 and 10 + (−20). The Number arrows stop when the answer would leave the line.

  3. Find a calculation where the start, the number and the answer are all different: one positive, one negative and one zero. How many can you find?

    Teacher notes

    0 − 5 = −5 and 5 + (−5) = 0 are two. One of the three must be 0, and it can’t be the number (the tool never adds or subtracts 0), so either the start or the answer is 0.

  4. With Bridge 10 on 0 to 100, find a calculation with four arcs. Then try Tens, then ones: what is the most arcs you can get?

    Teacher notes

    Bridge 10 never makes more than three: to the next ten, the rest of the tens in one jump, then the ones. Tens, then ones can make up to 10 (0 + 100, or 1 + 99, is ten arcs).

  5. Design your own investigation. Choose a mode, a line, the Jumps and Numbers settings, then press 🔗 to copy a link so a partner opens the tool exactly as you set it up.

    Teacher notes

    The link stores the mode, the line, the calculation, the settings and how far it has played, but not the undo history. Good questions ask for a prediction first and say which settings to use.